This will likely be a short post. Bio Miracle Bokutte Upa is a famicom game that was originally a game for the Famicom Disk System, but in 93 was ported out in cart form to the Famicom. Bio Miracle Bokutte Upa is a traditional action platformer where you have to get to the other side of a level and fight a boss. In the game you play as a baby which is cute. You have a rattle that is also cute (although the sound gets old really quick). You have a myriad of random enemies which you can rattle. They somehow blow up with air and you can either ride on top of them for a period of time, or you can bop them and they can be used as a projectile to hit other enemies. This mechanic is used ad nauseum since it’s the only way to hurt the boss.
Speaking of ad nauseum this game is pretty riddled with it. Every level feels the same, same platforms same bosses, and the same music. In terms of depth Bio Miracle Bokutte Upa is really lacking, and that was the biggest problem I had with the game. Once I got past the cute factor, it was really a thin game. Maybe it was part of the limitation of the FDS or something but there just isn’t very much to this game.
Sound wise it’s OK, but repetitive and the same can be said for the graphics. Controls wise it is OK but nothing ultra special.
In the end Bio Miracle Bokutte Upa is another example of a price inflated game. As of today you can only find one on ebay for almost $150. The game even if rare is just not worth it. Once you scratch past the cute factor, the game itself is just not substantial enough to warrant a high price tag.